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Gameplay Engineer Job
Eingestellt von Yoh
Gesuchte Skills: Engineer, Client
Projektbeschreibung
THE BIG PICTURE - TOP SKILLS YOU SHOULD POSSESS:
- C and/or C++
- AAA title experience
- Passion for creating games
WHAT YOU'LL BE DOING:
- Deliver on key features in cooperation with designers and programmers
- Create code systems that allow for fast iteration and are well architected
- Debug and optimize key areas of code (not just your own)
WHAT YOU NEED TO BRING TO THE TABLE:
- Be able to write both tools code and runtime engine code
- Strong Cross-Team Communication Skills. You can talk to creatives (eg game designers and writers).
- Past experience as a Gameplay Engineer
Bonus Points!
Otherwise Known As Preferred Qualifications:
- Experience working with weapons systems or player movement systems
- Experienced with C#
WHAT'S IN IT FOR YOU?
- Be part of the team working on a highly anticipated FPS AAA title in the next installment of well-known franchise
APPLY NOW! (DARE WE SAY YOLO?!)
RECRUITER: Derrick Troy
Yoh, a DayJ2W: ENG; J2W: INFOTECH
TAX TERM: CON_W2J2WBRSEA
Ref:
SFSF: PROF
Projektdetails
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Einsatzort:
Redmond, Vereinigte Staaten
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Projektbeginn:
asap
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Projektdauer:
Keine Angabe
- Vertragsart:
-
Berufserfahrung:
Keine Angabe
Geforderte Qualifikationen
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Kategorie:
IT Entwicklung, Ingenieurwesen/Technik