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Video Game Software Design Engineer

Eingestellt von CompuCom

Gesuchte Skills: Engineering, Engineer, Design

Projektbeschreibung

Would you like to help create the next major innovation in interactive television and entertainment?

Our client is at the forefront of developing new interactive entertainment experiences that appeal to all members of the family across all devices, led from the living room, powered by the cloud. In this contract position, you will be on the front lines of emerging technologies and experiences with business critical partners.

We're looking for an experienced Software Development Engineer (SDE) to join our team in a hands-on role developing, optimizing and enhancing end-to-end content and ingestion pipelines. This position is a rare opportunity to develop the core technology used to create a brand new form of interactive entertainment.

JOB FUNCTIONS:

- Develop implementation plans and software according to functional requirements and feature specifications
- Collaborate with designers, artists, and other programmers to deliver new experiences, tools, and features
- Consult on a regular basis with project leadership to align expectations and deliverables
- Excel at cross-functional collaboration and leadership
- Multitask between projects and teams fluidly
- Collaborate with designers and producers to identify issues and implement improvements to content ingestion pipelines, tools and processes.

QUALIFICATIONS:

- 5+ years of software engineering experience
- 2+ years of video game programming experience, shipping multiple titles
- Prior work exploring and innovating new IP, genres, and product experiences
- Experience in developing and optimizing end-to-end content ingestion tools and pipelines
- Collaborate with designers and producers to identify issues and implement improvements to content ingestion pipelines, tools and processes
- Pipeline tool development experience
- Proven software design, programming, debugging, and optimization skills in C++, C#, and Scripting languages (LUA)
- Experience using low level game engine, game Middleware, or video playback solutions
- Passion for console and motion gaming and entertainment
- Strong written and verbal communication skills
- Self-motivated and drive for excellence
- Experience in the game industry a plus!
- BS or MS in Computer Science or equivalent

BONUS QUALIFICATIONS:

- Experience developing in game engines such as Unity, Unreal, and Cryengine
- Designed modular technologies to support plugin functionality, features, and content
- Proficiency in ASP.NET, SQL, and Web Development tools and technologies
- Low-level and hardware programming experience
- Guided and mentored more junior engineers

This contract position is expected to be 3 months in duration with possible extension up to 1 year.

Projektdetails

  • Vertragsart:

    Contract

  • Berufserfahrung:

    Keine Angabe

Geforderte Qualifikationen

CompuCom