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Software Graphics Engineer Job
Eingestellt von Yoh
Gesuchte Skills: Python, Client, Engineer
Projektbeschreibung
THE BIG PICTURE - TOP SKILLS YOU SHOULD POSSESS:
-C/C++
-Python
-3D API
WHAT YOU'LL BE DOING:
-Primary responsibility: adding and improving test infrastructure (ie scripts, code, etc.) for graphics components (including Shader compilers). Responsibility will expand into other areas of graphics (GUI) tool development
-Secondary responsibility: able to write sample code targeting gaming consoles and Real Time graphics applications.
WHAT YOU NEED TO BRING TO THE TABLE:
-Minimum two (2) years with either C/C++ and/or Python
-Minimum of two (2) years with 3D Graphics APIs
-In lieu of degree, must have a minimum of five to seven (5-7) years of related experience
-BS/BA in related field
BONUS POINTS! OTHERWISE KNOWN AS PREFERRED QUALIFICATIONS:
-Shader, OpenGL
WHAT'S IN IT FOR YOU?
-Salary is expected at or around $50.00 to 60.00/hr. W2, but open to discuss with relevant expertise
-Working twelve (12) months with other talented technical and non-technical cross-functional teams
-Be a visible part of a team where its product is essential to the companies success
IF THIS SOUNDS LIKE YOU, APPLY NOW!
RECRUITER: Davion Cross
Yoh, a Day & Zimmermann company, is an Equal Opportunity Employer, M/F/D/V. Contact us if you are an individual with a disability and require accommodation in the application process.
J2W: INFOTECH
TAX TERM: CON_W2 J2WNWIT
Ref:
Enterprise: IT & Telecom
Projektdetails
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Einsatzort:
San Mateo, Vereinigte Staaten
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Projektbeginn:
asap
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Projektdauer:
Keine Angabe
- Vertragsart:
-
Berufserfahrung:
Keine Angabe
Geforderte Qualifikationen
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Kategorie:
IT Entwicklung, Ingenieurwesen/Technik